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Battle Sound Library – Magic & Melee – Fantasy RPG – Dev Community

Battle Sound Library – Magic & Melee – Fantasy RPG – Dev Community

Tsunami 22 December, 2024
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Hundreds of sound clips, and thousands upon thousands of mixes. Create custom combined sounds with the easy to use “Audio Clip Combiner”, and create the perfect soundscape for your project

For more detail this asset from the Unity Asset Store: Click Here

Battle Sound Library – Magic & Melee – Fantasy RPG v4.2.1 (16 Dec 2024) (Latest version)

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Battle Sound Library – Magic & Melee – Fantasy RPG v4.2.0.1

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Re-mixable Battle Sound Library – Magic Melee v1.1

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Magic & Melee Customizable Sound Library has been designed with customization and randomization in mind. Mix and match the component sounds, and you can have thousands of unique sounds.

Combine clips randomly at runtime, or export them with a single click and select your favorite combinations.

?Magic?
Air, Earth, Electric, Evil/Dark, Fire, Holy/Light, Ice, Poison, and Water magic includes multiple explosions, hits, warmups both long and short.

Combine these with generic buffs, hums and pulses, spell fizzles and fails, and more to create a huge array of magic sounds to that fit your spells.

⚔️Melee?
Create combinations of weapon types and damage types: Flesh, Metal & Wood targets. Weapons include Axe, Bow & Arrow, Club, Fist, Shield, Sword.

Each group has 125 combinations based on the multiple weapon, target, and impact sounds.

⚔️? Magical Weapons??
Combine the Magic & Melee sounds together to create even more sounds like “Fire Sword” or “Dark Club”.

500+ Clips
Hundreds of thousands of possibilities
The Library starts with about 500 individual clips. In the demo scene there are over 3500 possible sounds, and hundreds of thousands when you start mixing and matching.

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Check out more info & all of our models at InfinityPBR.com
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If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what’s what about it! If you have any problems, requests or anything else, visit me at the forums.

 

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