This is a paid asset, but now you can download Raytrace Lightmaps for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
For more detail this asset from the Unity Asset Store: Click Here
Raytrace Lightmaps v1.11 (Latest version)
“If possible, please buy the package to support the developer”
Simple, easy to use, pure ray traced light mapping with live feedback.
NOTE: This editor tool will run only on windows 64 bit at the moment. A 32 bit windows version then an OSX version is planned.
• See your light maps render directly onto your objects, live in the editor window.
• Get sub second feedback on the render progress with samples per second, accurate time estimates and a pixel accurate progress bar.
• Use physically based area lights and adjust their size to get hard or soft shadows
• Set your bounces and get full global illumination complete with bounce light from your albedo textures.
• Use the integrated subdivision to render with a perfectly smooth version of your geometry, making your real time shading look even better.
• Flexible workflow renders with the uv set you choose and writes both .exr and .png files. Iterations are automatically versioned with your unity file.
• Intuitive error messages.
• Separate control over which objects are traced as part of the render as well as which objects are rendering maps.
• Fully multi-threaded with live control over the number of threads being used.




