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Rapid Asset Reload – Dev Community

Rapid Asset Reload – Dev Community

Tsunami 8 March, 2026
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Iterate faster! ⚡ Change your asset (shader / texture / stylesheet etc) and see it update in Unity immediately without having to switch back to Unity. Speeds up your teams creativity and workflow.

Rapid Asset Reload v1.0.6 (13 Feb 2026) (Latest version)

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Description
Without this plugin, you’ll have to toggle focus back to Unity each time you change an asset. This is not only annoying but it also reduces “flow” state, adds context switching and takes time.

With this plugin Unity will be able to automatically detect asset changes and show them immediately in the editor – even without leaving your favourite content editing software.

Use Cases

Iterating on a 3D model in Maya?
Iterating on a texture in Photoshop?
Iterating on a shader in VSCode?

⚡ Each time you save your file you’ll see the changes in update live in Unity! ⚡

Features

Works with all Unity asset types (textures, 3d models, audio, shaders, stylesheets etc)
Works with UI Toolkit (uxml and uss files)
Zero setup required
Supports all Unity versions and all operating systems
Improves productivity!
Full C# source code included
Well documented & supported
Actively maintained
The best customer support!

Technical details
Supports all operating systems
Support Unity 6.x – Unity 2019.4
Supports all render pipelines: Built-in, URP and HDRP

This asset uses no third-party code, scripts, assets.

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