POTA-Toon is an animation-style toon rendering asset designed for URP. Forward(+) environments and PC/Console platforms.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
PotaToon v1.3.7
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Description
It supports lighting from multiple sources and detailed character shadows, ensuring natural illumination even in low directional light settings, such as concerts, by accurately detecting spotlights on characters.
POTA-Toon provides advanced rendering for complex transparent meshes, including realistic shadow support. Additionally, POTA-Toon includes dedicated post-processing for characters, allowing for localized color adjustments and bloom effects to enhance artistic expression.
– Supported Versions: 2021 LTS, 2022 LTS, 6.0 or later (RenderGraph-compatible from 6.0).
Technical details
Key Features
Normal and Concert modes
Character self-shadowing (including Transparent objects)
Support for rendering complex Transparent objects (OIT)
Outline rendering for Transparent objects when using OIT
Supports three types: General, Face, and Eye
Four rendering modes: Opaque, Cutout, Refraction, and Transparent
Mid Tone for shadow edge color
Darkness(Backlight) mode
Customizable UV and mask channels for texture sampling
Multi-lighting support (Directional Light + Point/Spot Lights)
Up to 8 MatCaps supported
Face SDF shadow mask
Brightness ceiling to maintain consistent visual style
Character-specific post-processing (Rim Light, Color Grading, Bloom)
Utility
Setup Automation
Prefab Duplication
Material Converter
Material Finder




