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Pirate Tavern Environment – Dev Community

Pirate Tavern Environment – Dev Community

Tsunami 19 July, 2025
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User Rating 1 (1 vote)

The Pirate Tavern, created from an old shipwreck, you can embark on a journey to the magical times of pirates. With high-resolution textures, pirate props, and modular tavern elements, you can build your own custom tavern.

Pirate Tavern Environment v1.0

VIP Only

“Sharing is caring”

Description
The Pirate Tavern, created from an old shipwreck, you can embark on a journey to the magical times of pirates. With high-resolution textures, pirate props, and modular tavern elements, you can build your own custom tavern.

Pirate Tavern Environment with 224 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.

Creative Direction by Leartes Team, Environment made by talented Artist “Danil Mastyev”.

If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.

Pirate Tavern v2.0 updates:

-Optimization has been improved.

-High polygon meshes were decimated, import time reduced.

For all your promotional requests, technical support needs, suggestions please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

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Technical details
Features:

224 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets

Texture Sizes:

We Reduced Texture sizes for this project because it wasn’t within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 3 LODs for complex assets

Average Poly Count: around 1K up to 235K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Flags, Foods, Candles, Skulls, Bottles, Paintings, Crate, Shopping Rack, Table and Chairs, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Roof, Walls, Fencing, Floor, Deck, Bar etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Vegetation: Palm Trunk, Rock, Cliff, Water, Coconut, Palm Branches etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 224 Unique Meshes

Number of Materials: 96

Number of Textures: 195

Supported Development Platforms: All Platforms

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