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Photon PUN 2+ – Dev Community

Photon PUN 2+ – Dev Community

Tsunami 21 January, 2026
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User Rating 5 (1 vote)

PUN is all you need to easily add multiplayer to your games and launch them globally. Forget about hosting, connection issues, and latency. Works across networks and platforms, no punchthrough issues.

Photon PUN 2+ v2.52 (10 Nov 2025) (Latest version)

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Photon PUN 2+ v2.50

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LATEST NEWS

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For new projects, consider using Photon Fusion or Photon Quantum.

Photon Fusion: The leading state sync multiplayer SDK with Client-Side Prediction, Lag Compensation, Interest Management, KCC, Multiple Topologies, Tick Accurate Animation, VR Inputs & more in a seamless Unity integration.

Photon Quantum: Photon Quantum is the leading deterministic game engine for multiplayer & single-player Unity games. Input/Physics prediction-rollback, high-performant decoupled simulation, KCC, cross-platform, Bots, and more.

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PUN 2 is now in maintenance / LTS mode.

It supports Unity 2019 and up, but no new features will be added.

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Photon Unity Networking 2

PUN is all you need to easily add multiplayer to your games and launch them globally.

Forget about hosting, connection issues, and latency.

Support: if you need help with any issues, please first

check our online documentation
join our Discord Community Server and check for soutions
mail our developer support team
Export to all platforms: mobile, desktop, consoles (including PlayStation, Xbox & Nintendo Switch), TV, VR, AR & WebGL.

Global low latency: Photon Cloud hosting centers in North & South America, Europe, Asia & Australia provide low latency for your games all over the world.

Battle-tested service: Photon’s reliability is proven in countless top games.

Automatic scaling: scales without limits, even to hundreds of thousands of concurrent users

Always connects: works across networks and platforms, no punchthrough issues.

Integrated by top tools: Opsive Ultimate FPS, Playmaker Ecosystem, Tanks Multiplayer and many more are all integrated with Photon

Unity beta versions are not supported. While PUN 2 supports all render pipelines and input systems, our demos use the built in render pipeline and do not support Unity’s New Input system. Enable the old system, feel free to update the code or disable the demos. Your projects can use either system.

For details, please read our PUN 2 documentation.

Important: Please note that you must redeem the PUN+ 100 CCU voucher to your app within 12 months from the date of the purchase.

Only one voucher can be applied to an app at any time.

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