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PagedRect – Paging, Galleries, and Menus for Unity UI – Free Download

PagedRect – Paging, Galleries, and Menus for Unity UI – Free Download

Tsunami 7 September, 2021
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This is a paid asset, but now you can download PagedRect for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

For more detail this asset from the Unity Asset Store: Click Here

PagedRect – Paging, Galleries, and Menus for Unity UI v1.42

Download Now

“If possible, please buy the package to support the developer”

PagedRect is a complete pagination solution for the Unity UI.

PagedRect can easily be used to:
– Create multi-page tutorials
– Create multi-page menus
– Create image sliders
– Create wizards
– Create tabbed views
– Create custom UI elements

Web GL Demo

Features:
– Full source code included
– Automatic button generation
– Supports Horizontal and Vertical pagination
– Navigate using on-screen buttons, keyboard input and/or swipe gestures
– Optional ScrollRect integration for continuous scrolling
– 3 optional animation types (Slide Horizontal, Slide Vertical, Fade) or none
– Optional First/Last buttons
– Optional Previous/Next buttons
– Easily enable or disable buttons as required (useful for wizards or tutorials)
– Easily switch between pages in the editor
– Add pages easily in the editor, or dynamically using code at runtime
– Use page numbers (automatically generated) or page titles on buttons (both optional)
– Optional: automatically move to the next page after a specified amount of time (useful for image sliders)

New in v1.122:
All ScrollRect based PagedRects now have an optional Scrollbar.

New in v1.20:
New ‘Seamless Looping’ option added for ScrollRect-based PagedRects (see updated example)

New in v1.19:
Improved support for nested ScrollRects (see Nested ScrollRect example).

New in v1.18:
New ‘Page Previews’ feature for building select menus, such as character or level selects (see Page Previews examples).

New in v1.16:
Can now optionally be used with XmlLayout

Online Documentation
API Documentation
Unity Forum Thread

 
 

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