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OldMan Zombie – Dev Community

OldMan Zombie – Dev Community

Tsunami 12 March, 2025
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User Rating 1 (1 vote)

Old Man Zombie Model with Glowing Eyes, Face Blend Shapes and 2 skins. Two geometry variants are included – One mesh model and the model broken to body parts, to be used with dismemberment systems.

For more detail this asset from the Unity Asset Store: Click Here

OldMan Zombie v1.0

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Description
Elderly Old Man Zombie Model

NO ZOMBIE ANIMATIONS INCLUDED!

You can use any Mecanim compatible animation to live it up! See at the bottom for more info

Skinned to Humanoid Skeleton

16496 tris

8676 verts

Two geometry variants are included – One mesh model and the model broken to body parts, to be used with dismemberment systems.

18 Textures, 4096×4096 resolution,

One Emission Color 1k texture

Two Sets of Standard PBR materials – for Skin and for Clothes, each with two skins

Standard, URP and HDRP materials and prefabs are included

Open Mouth, Angry, Open Left Eye, Open Right Eye, Mouth Right and Mouth Left Blend Shapes on Head Geometry.

They can be combined to acheive different face expressions.

Glowing Eyes that can be turned on/off

Included are prefabs of each variant

Preffabs have Customization Script that allows you to make combinations of Body/clothes materials, turn the glowing eyes on/off and show/hide the suspenders

Instantiate script to instantiate the character with customization options

Eyes also have bones and can be moved.

The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter – MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!

See how in this video: How to use my models with mixamo.com FREE animations
Technical details

Number of textures: 18

Texture dimensions: 4096×4096

Polygon count: 8500 poly, 16500 tris, 8670 vertex

Number of meshes: 2 meshes, one mesh and body parts

Number of prefabs: 6 (2 Standard, 2 URP , 2 HDRP)

Rigging: Yes

UV mapping: Yes

Types of materials and texture maps : PBR

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