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Obi Cloth – Dev Community

Obi Cloth – Dev Community

Tsunami 20 June, 2025
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User Rating 4.25 (4 votes)

Obi is an advanced particle-based physics engine capable of simulating a wide range of deformable material behaviors, capable of running both in the CPU and the GPU.

For more details this asset from the Unity Asset Store: Click Here

Obi Cloth v7.1 (13 Jun 2025) (Latest version)

VIP Only

Obi Cloth v7.0.5 (12 Mar 2025)

VIP Only

Obi Cloth v7.0.4

VIP Only

Obi Cloth v7.0.3

VIP Only

Obi Cloth v7.0.1

VIP Only

Obi Cloth v6.5.4

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Obi Cloth v6.5.2

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Obi Cloth v6.5.1

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Obi Cloth v6.4

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Obi Cloth v6.3

(Tested with Unity version 2020.3.23f1)

Download Now

Obi Cloth v6.2

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Obi Cloth v6.1

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Obi Cloth v6.0.1

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Obi Cloth v5.0

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Obi Cloth v3.0

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“Sharing is caring”

Obi is an advanced cloth simulator for Unity that uses particle physics to deliver high-quality, flexible and easy to use cloth simulation.

Available for Windows, Mac, iOS and Android.

Links
Obi Website
Community and Support Forum

Features:
– Unified solution for character clothing, regular and tearable cloth.
– Two-way rigid body interaction.
– Modular solver: don’t waste performance, only use the constraints your cloth needs.
– Per module adjustable solver iteration count.
– Cloth proxies: drive high resolution meshes using low-res simulations. Works with skinned meshes too!
– Balloon physics trough volume constraints.
– Independent stretch and bend constraints.
– Cloth is attachable to rigid bodies.
– Cloth can collide with itself and other cloth pieces.
– Physically based aerodynamics model.
– Easy-to-use integrated editor tools: selection, brush selection, paintbrush, smoothing, property import/export from textures…don´t ever leave Unity when authoring cloth.
– Supports all standard Unity colliders.
– Automatic camera culling.
– Easily extensible and modular architecture.

 

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