This is a paid asset, but now you can download Next-Gen Screen-Space Edge-Bevel for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
For more detail this asset from the Unity Asset Store: Click Here
Next-Gen Screen-Space Edge-Bevel v1.1.0
“If possible, please buy the package to support the developer”
NGSSEB or Next-Gen Screen-Space Edge-Bevel is a camera command buffer effect that smooth the look of geometry edges. Perfect for detached geometry such as CAD or ArchViz models or any model that requires a real-time soldering touch.
Highlights:
– Super optimized and fast, adjustable quality levels
– Smooth look, perfect for scenes composed of models that need this edgy attached/soldering look
– Per material masking, allows to disable the effect on any material
– Plug and play, does not require any asset modification, just drag the script to your main camera and voila
– Compatible with any built-in shader (custom or not), works only with deferred rendering
– AR/VR/XR single-pass and multi-pass supported
Install:
– Just drag the script to your main camera and tweak the properties to suit your project quality needs
Notes:
– Does not work with Forward rendering
– There’s no normal map masking, gbuffer gets completely filtered but future versions will provide per object masking to fine tune edge bevels
– If you are targeting mobile don’t go crazy with the Quality, recommended on powerful devices only
Future:
– Improvements to the algorithm (better edge detection)
– Screen space masking (per-object/per-pixel masking)
– SRP ports (HDRP and URP planned for late 2020)