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Modular Stylized Medieval Town – Free Download

Modular Stylized Medieval Town – Free Download

Tsunami 4 September, 2024
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User Rating 3 (1 vote)

Modular Stylized Medieval Town with 65 Assets. There is a lot of different type of Assets to help you create or polish your Environments.

For more details about this asset: Click Here

This is a paid asset, but now you can download the “Modular Stylized Medieval Town” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Modular Stylized Medieval Town v1.0

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Description
Modular Stylized Medieval Town with 65 Assets. There is a lot of different type of Assets to help you create or polish your Environments. All Assets made with unique concepts and Showcased Example level is also included in Project. (Foliage is updated in the demo level for optimization.)

Environment is made by talented Artist Silke Van Der Smissen.

The concept is referenced from talented Artist Roman Kuteynikov.

For all your promotional requests, technical support needs, suggestions, and refund requests, please open a ticket.

Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get live support and discounts.

Technical details

Average Poly Count: around 1K up to 3K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Buildings, Flags, Signs, Leaves, Stones, Flowers, Barrels etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Stairs, Columns, Ceilings, Roofs, Windows etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.

Renders and animation were created in HDRP.

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