MicroSplat is a modular shader generation system for Unity Terrains and meshes. Adds support for Unity’s Universal Render Pipeline in Unity 6.
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MicroSplat – URP for Unity 6 v1.06 (Latest version)
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Unity’s new Scriptable Render Pipeline (SRP) requires a full rewrite of all shaders for each version of each SRP.
This module adds support for targeting the Universal Render Pipeline in Unity 6, and works for all MicroSplat modules.
MicroSplat is a modular shading system designed around performance and ease of use. MicroSplat is a replacement shader system for Unity Terrains, and also available for Meshes with the Mesh Workflow.
With over 500 five star reviews across it’s modules, MicroSplat is the most popular, performant, and feature rich system on the asset store
Simply add the MicroSplatTerrain component to your terrains and with a single button press your terrain shading is significantly improved.
Add additional modules for additional features.
Technical details
Requires MicroSplat Core to be installed
URP support for Unity 6.