This is a paid asset, but now you can download MFPS 2.0: Multiplayer FPS for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Detail this asset from Unity Store: Original Link
MFPS 2.0: Multiplayer FPS v1.9.3 (Latest version) + 27 Addons
MFPS 2.0: Multiplayer FPS v1.9.2
MFPS 2.0: Multiplayer FPS v1.9 + Mobile Addon
MFPS 2.0: Multiplayer FPS v1.8.2 (2021-9-16)
MFPS 2.0: Multiplayer FPS v1.8.2 + Addons
MFPS 2.0: Multiplayer FPS v1.7.5f2
“If possible, please buy the package to support the developer”
MFPS 2.0 is an advance multiplayer first-person game template for start to develop your own multiplayer fps game, this template includes all the basics and tons of advanced systems that all multiplayer shooter require, this game kit is very polished, using the latest Unity technologies with high efficiency and performance, great and professional UI using UGUI, player Mecanim animations, you got a lot of options to customize to your taste and needed in the front-end, using Photon PUN 2 as network solutions, you have 3 different game modes in the core of kit: Free for All, Team Death Match and Capture the Flag, play matches with other players and or bots, have 4 player classes that you can modify to your taste, 8 different types of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Gun and Knife, AAA graphics, the main point of this template is that the developers have the freedom to modify the game as they want, that is why all is complelity customizable, you have access to the full source code and content of the game so the sky is the limit, the package include build-in editor tutorial for the most common modifications like: add weapons, add maps, replace player and bots models, etc…
is this and much more that made this kit one of the best and most complete multiplayer fps template for development in the world.
If you are looking for an advanced and professional multiplayer fps template for start to develop your own game with a huge basis and advance features for a cheap price, this is your best option, in addition to the large number of features that the core kit comes with, a large number of extensions/addons are also available to integrate and create a next-gen multiplayer FPS, there are other kits around but none of them compares to MFPS, starting by the number of features available in MFPS (in the core and extensions), but also some of the other kits/templates focus only on the fps systems but not multiplayer implementation or bad multiplayer implementation with poor performance, and the kits that focus on multiplayer just have a few basic features with pretty bad gameplay and UI, which make you start with a 25% – 30%, with MFPS you start with a %80 ready AAA game, the template has been in development for more than 5 years now with an optimized code and multiplayer implementation implacable.
Discord | Forum | Get Started Video
3 Game modes: Team Deathmatch, Free For All and Capture of Flag, and 4 more optional: Demolition, Elimination, Cover Point and Gun Race.
Player team system.
Shooter AI (Bots).
New Party with bots and real players, all sync over network.
New Photon Offline Support.
Build-In Editor tutorials for Add Weapons, Add Maps, Replace Players, and Bots Models.
Team Voice chat.
Private and Public matchs
Player Classes, 4 kinds of players classes with different load-outs (Assault, Engineer, Support, Recon)
8 different types of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Launcher, and Knife.
Advanced weapon system.
Slide, Jump, Crouch and Run player movement.
Procedural weapon movement.
Advance player synchronization with interpolation, extrapolation and lag compensation.
Team selection and Auto-Team selection
Kick Votation System.
Foot IK placement.
Fire types (Auto, Single and Semi-Automatic)
precise synchronization of bullets and positions
Player room kick
Server statistics, total players, total rooms, ping
Post-Processing Stack V2.
Health regeneration option
KillFeed Corner (WhoKilledWho)
Room time limit
Items Drop System.
IK hand position
Head shot detection.
Bullet trail option.
Max Kill room limit
Start Loading Screen.
Asynchronous Data Loading.
weapon Fov option in play time
Max allowed player ping to join in a room
Draw Name Above Head.
Object Pooling system.
Graphic menu settings
Multiplayer in room chat
Smooth weapon Movements when is running
Weapon pick up system over network
Throw gun after death
Ammo and medic kit throwing
Team mate health bar UI.
Advance Heat look with IK support
Animated Hit marker
Spawn hand effect indicator
Friendly fire options
Switch team in mid room
Push to talk or auto voice detection.
Graphic menu settings
Build-In Editor Documentation.
Full C# clean code
-Kill Streak Notifier
-Unity IAP for Shop System.
-Weapon Pack #1.
-Cover Point (GameMode).
-Bomb Defuse (GameMode).
-Gun Race (GameMode).