This is a paid asset, but now you can download Mesh Materializer for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
For more detail this asset from the Unity Asset Store: Click Here
Mesh Materializer v2020.1 (Latest version)
Mesh Materializer 2019.4
Mesh Materializer 2018.5
Mesh Materializer 2018.3
“If possible, please buy the package to support the developer”
The idea of Mesh Materializer is to generate and bake all possible data directly into mesh file:
• Textures and color from material
• Ambient Occlusion
• Indirect Lighting
• Lightmap data
• Mesh thickness
• Displace info
All above is baked into mesh vertex color and later can be used in custom shaders or various calculations.
Beside data baking Mesh Materializer offers various mesh manipulation tools:
• Generating ‘low-poly’ style meshes
• Optimizing mesh files by merging them and/or compressing
• Converting Unity terrains into meshes
• Adjusting mesh vertex colors
• and many others.
Core features are described in this video tutorials
Mesh Materializer includes:
1) Low Poly Mesh Generator
2) Ambient Occlusion and Indirect Lighting generator tool
3) Terrain To Mesh plugin
4) Vertex Color Adjustments tool
5) Mesh Thickness Baker tool
6) Lightmap to vertex color baking tool
7) Mesh vertex color to texture baker tool
8) Generated mesh asset optimizer:
• Mesh compressor
• Multiple mesh combiner
• Mesh converter to one submesh
• Unused mesh data remover
All tools work in Editor and Run-time.
Have questions? Forum
Note:
Scripts are packed in dll.




