Poisonous hazes, magical ice spikes, and blood pools galore! This package has many different combat visual effects to power up your game.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download the “Magical Combat Stylized VFX 2” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Magical Combat Stylized VFX 2 v1.2
“If possible, please buy the package to support the developer”
Description
Introducing our newest asset pack for Unity: the Magical Combat VFX pack! This pack is perfect for adding intense and deadly magic to your game. With over 30 unique effects, including blood, acid, and poison spells, you can really pack a punch in your combat scenes. And with mobile support and optimization as a top priority, you can use these effects on the go without worrying about performance issues. Bring your magic to life with the fully-featured and mobile-ready Magical Combat VFX pack for Unity!
This package has a bunch of Blood and Poison/Acid magic in particular, but it also offers a bunch of other visual effects such as Holy spells, fire spells and more!
We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).
The package also has 27 recolors, which are not just a color swap, but also use unique materials and textures to ensure the best-looking style variant possible!
The package contains 30 unique prefabs and 27 style variants!
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Technical details
This Package Includes:
83 Game-Ready Textures ranging from 4×4 to 2048×2048
The majority of texture sizes are 512
1 Shader, covering among them the following features:
Texture Desaturation
Channel Selector for all textures
Panning, Tilling & Offset for all textures
Alpha Override for the main texture
LUT-less color grading
Detail Noise that can do:
Distortion (with distortion intensity float)
Multiply layer
Additive layer
(All done mathematically, no if/else for optimization purposes)
Custom Vertex Streams
Intensity
Erosion
UV U Channel Offset (For Clamped Textures)
57 Prefabs, for each particle/recolor variant.
HDRP, Standard & URP support.
14 VFX Meshes
122 materials separated into categories