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Localization (Multi-Language) – Dev Community

Localization (Multi-Language) – Dev Community

Tsunami 21 October, 2020
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User Rating 1.89 (9 votes)

For more detail this asset from the Unity Asset Store: Click Here

Localization (Multi-Language) v1.2.0

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– Make your app international by translating it into multiple languages fast and easy.

– Supports all languages supported by Unity. Complete list available here

– All settings are done inside a custom Settings Window.

– Automatically detects the device language and if no translation is available in that language the default language will be used.

– Saves and Loads the last language used.

– Auto Translation implemented inside Settings Window. Automatically translations can be done by a single click inside asset.

– Import/Export translations to .CSV files.

– Works with Unity UI, Text Mesh Pro and nGUI.

– Translations can be done automatically by adding a component to your text or by calling a single line of code.

– Full example scenes included

– All code is available and fully commented

– Works with Free, Plus or Pro license.

– Works on all supported Unity platforms.

Compatible with the following visual scripting tools:- Bolt

– Playmaker

This asset is also included in Mobile Tools. A more complex pack that includes Ads, In App Purchase, Achievements and Leaderboards and Save solutions. All are integrated in a complete game, also included, so you will have a complete example of how to use each one.

Contact us:
Forum | E-mail | Facebook | Youtube | Website | Twitter | Discord | Instagram

For detailed instructions check the Documentation

If you are interested in other assets made by GLEY visit our Asset Store Page

Changes in 1.2.0Bolt support added.

Changes in 1.1.0Playmaker support added.

Changes in 1.0.2Fixed issue when using comma(,) inside .csv text.

Changes in 1.0.1Fixed multi line issue for a single ID.

 
 

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