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Horror Mansion – Dev Community

Horror Mansion – Dev Community

Tsunami 5 November, 2024
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User Rating 5 (1 vote)

The mansion is completely modular. It is possible to create a multi-storey mansion of any shape as it is convenient for you. There are also modules for the basement. To fill the corridors and rooms, you can use props and furniture.

For more detail this asset from the Unity Asset Store: Click Here

Horror Mansion v1.3

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Description

The mansion where something happened

If you encounter issues with the shaders, you can find the readme and shaders for your version at this link.

Screenshots and videos are made in the HDRP version

SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.

Asset idea

An ancient family owned this mansion. From generation to generation they passed on the secret knowledge of the occult . This knowledge ruined them.

Modular system.

The mansion is completely modular. It is possible to create a multi-storey mansion of any shape as it is convenient for you. There are also modules for the basement. To fill the corridors and rooms, you can use props and furniture.

Optimization

The LOD system usually consists of 3 groups. On texel modules 512 px/m on props 512-1024 px/m

If you have any questions please contact us [email protected]
Technical details

Number of prefabs 358

Number of textures 261

Exterior and interior

Modular system

Texture sizes 2048×2048

Number of materials 83

Minimum polygon count 2

Maximum polygon count 7336

UV mapping: Yes

LOD information 3 of levels

Types of materials and texture maps PBR

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