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Green Meadows – Stylized Environment URP – Dev Community

Green Meadows – Stylized Environment URP – Dev Community

Tsunami 1 March, 2024
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Green Meadows – Stylized Environment URP v1.0

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Create beautiful stylized nature environments in Unity with our modular environment package and the Universal Render Pipeline.

Creating a stylized environment for your game can be a huge task. With our Green Meadows environment package you get all you need to get started creating beautiful, but still performent scenes for your game.

The package has been designed for the Universal Render Pipeline and comes aside of beautiful art and models with custom shaders, allowing you to adjust the materials for your needs.

All shaders have been created using Shader Graph, giving you the flexibility to easily make adjustments as needed.

We also created an easy to use skydome system, which can be used to spawn dynamic clouds in the background.

Features

Beautiful stylized environment art giving you a headstart for your project
Custom shaders giving you control over color, wind and fog
Beautiful wind animations on trees and other vegetation
LOD and collision setup on all meshes that require them
Beautiful demo scene showing how to bring all included features together

Content

Vegetation starter pack (flowers, rock, tree, bush and grass)
Easy to use dynamic skydome system with cloud layers
Falling leaves particle system
Floating dust particle system
Light ray particle system
Custom vegetation shader with color tint and wind settings
Custom lit shader with settings to control hue, saturation, brightness and color tint
Custom cloud and background terrain shader with settings to control color tint and fog

*Please Note

The audio files present in the demo video are not part of this package

The package has been designed for the Universal Render Pipeline and targets mid-high range PCs as well as console platforms like PS4 or XBOX One. The included demo scene has been tested on a mid-range gaming laptop (Intel i7-10750H, Nvidia GTX 1650TI) on 1080p with 60+ FPS on highest quality settings. All included shaders have been created using Shader Graph.

Render Pipeline: URP
Number of textures: 21
Texture dimensions: 256-2048
Minimum polygon count: 46
Maximum polygon count: 3596

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