Grasslands is a collection of everything you need to create your own fantasy world: 3D models, textures, shaders, VFX, sounds and more. You can customize the vegetation as you want, thanks to custom shaders, to best match the style of your game.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download the “Grasslands – Stylized Nature” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Grasslands – Stylized Nature v1.0
“If possible, please buy the package to support the developer”
Description
Create stylized fantasy worlds with our collection of customizable nature assets, sounds and more.
The package has been optimized for PC and consoles and has not been tested on mobile and VR platforms.
Compatible only with Built-In and Universal render pipelines.
WebGL is not supported
Package Content:
3D Models (106):
Number of unique models. Most models have LOD’s
Trees (16)
Bushes (3)
Grass and flowers (6)
Mushrooms (8)
Branches (7)
Other nature models (6)
Clifs (3)
Rocks and stones (17)
Ore (2)
Ancient ruins (11)
Fences (3)
Other man-made objects (13)
Custom colliders (7)
Background mountains (2)
Other objects (2)
Audio (49):
Number of unique audio clips
Footsteps (25)
Item drop sounds (9)
Birds (2)
Water (8)
Wind (4)
Music track
Particle Effects (11):
Clouds (4)
Leaffall (2)
Waterfall effects (2)
Birds
Godrays
Shrine effect
Shaders (7):
Vegetation
Surface
Water
Clouds
Billboards
Mountains
Waterfall
Terrain layers (8):
Grass (5)
Ground (2)
Sand
Demo Scene (1)
Technical details
Polycounts:
Trees 1.5k – 7.9k tris
Bushes 0.1k – 0.8k tris
Grass and flowers 32 – 58 tris
Mushrooms 0.3k – 1.7k tris
Small branches 0.2k – 0.8k tris
Large clifs 3.6k – 4.6k tris
Rocks 0.1k – 0.6k tris
Environment models 0.1k – 3.7k tris
Background mountains 11.7k – 12k tris
Most models have LOD’s
Some models have custom collider meshes
Textures info:
Terrain materials resolution – 2048×2048
Most textures are packed into atlases
Textures format – PNG
Shaders are created using Amplify Shader Editor.