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Graphics Control – Plug & Play Graphics Settings Menu and Options UI – Dev Community

Graphics Control – Plug & Play Graphics Settings Menu and Options UI – Dev Community

Tsunami 28 April, 2025
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User Rating 5 (2 votes)

Add a fully functional graphics settings menu to your game with Graphics Control – a customizable, extendable, plug-and-play solution that’s ready to drop into your project!

For more details this asset from the Unity Asset Store: Click Here

Graphics Control – Plug & Play Graphics Settings Menu and Options UI v1.1.2 (26 Apr 2025) (Latest version)

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Graphics Control v1.1.2

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Setup graphic settings for your game in a few minutes with Graphics Control – our modular & easy to use graphic settings management solution!

Graphics Control provides to you an easy to use graphic settings management solution, helping you to boost your development. It comes with a library of commonly used settings like resolution, vsync, fullscreen mode, bloom, grain, ambient occlusion and more. Our customizable settings panel UI prefab provides you with a ready to use UI panel with full gamepad and keyboard input support. Graphics Control also comes with a default save system, which handles saving and loading of the user’s graphic settings.

But best of all: Graphics Control has been designed as a modular and extendable solution!

You can easily write your own custom settings, define how settings should be applied with Graphic Settings Appliers and write custom storage components to make Graphics Control perfectly integrate with your existing solutions!

Features

Easy to use Graphic Settings Management Solution
Graphics Control makes it supereasy to control your games graphic settings by providing to you a powerful and modular system with a library of common graphic settings and predefined UI elements.

Speedup your development
Graphics Control works out of the box. You do not need to initialize it at game startup by yourself or write a single line of code to get it running

Automated Save System
Graphics Control automatically saves and restores your settings when the game is started

Modular and Extendable Solution
You can easily write your own graphic settings, application rules and storage components to make Graphics Control perfectly integrate into your framework

Online Documentation and Support
Our Online Documentation covers all you need to get started including a basic introduction to all features and scripting examples.

Easy to use Graphic Settings Management Solution
Graphics Control makes it supereasy to control your games graphic settings by providing to you a powerful and modular system with a library of common graphic settings and predefined UI elements.

Speedup your development
Graphics Control works out of the box. You do not need to initialize it at game startup by yourself or write a single line of code to get it running

Automated Save System
Graphics Control automatically saves and restores your settings when the game is started

Modular and Extendable Solution
You can easily write your own graphic settings, application rules and storage components to make Graphics Control perfectly integrate into your framework

Online Documentation and Support
Our Online Documentation covers all you need to get started including a basic introduction to all features and scripting examples.

Asset uses: Material Icons under Apache 2.0, January 2004;

See “Third-Party Notice.txt” file in package for details.

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