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GM Mesh Deformer – Dev Community

GM Mesh Deformer – Dev Community

Tsunami 21 August, 2023
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For more detail this asset from the Unity Asset Store: Click Here

GM Mesh Deformer v1.3.0

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Add one script to ANY mesh and have it deform at runtime based on collisions or custom triggers! Also updates mesh colliders at runtime

Deform any mesh at runtime with this simple to implement package.

Includes:

– Sample scene

– Sample mesh to test with

– Defomer script (Editable).

– Real-time mesh collider modification

Easy to set up and tweak values to match any scene.

Attach the Mesh Deformer to any object with a mesh filter component and a collider component and any impacts will cause deformation. Tweak values to tailor the deformation to your needs.

Want to trigger a deformation manually? Use the publicly accessible methods to deform any object at any time you wish.

Supports Unity versions:

– 2018

– 2019

– 2020 LTS

– 2021 LTS

Instructions included in package.

Any issues or queries please contact us, we hope to solve any concerns as soon as possible.

Contact: [email protected]

Future development versions are intended to include:

– Adding vertices to meshes to dent further.

– Pulling meshes out to simulate growth.

– Fracturing and splitting.

– Combining of meshes.
 

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