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Garden Entrance: The Complete Scene (HDRP) – Free Download

Garden Entrance: The Complete Scene (HDRP) – Free Download

Tsunami 24 March, 2025
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The package contains all the models you can see on the images above, including the building, statue, stairs and all the plants. Also, there is already setup a simple character controller to move around the scene.

For more details about this asset: Click Here

This is a paid asset, but now you can download the “Garden Entrance: The Complete Scene (HDRP)” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Garden Entrance: The Complete Scene (HDRP) v1.0

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Description
The package contains all the models you can see on the images above, including the building, statue, stairs and all the plants. Also, there is already setup a simple character controller to move around the scene.

Compatibility: HDRP is needed to correctly display assets in a project.

How to install and set HDRP in a project to display the assets in the correct way?

1. Create a new project.

2. Go to Window -> Package Manager.

3. Change “Packages” from “In Project” to “Unity Registry”.

3. Search for “High Definition RP” and click “Install”.

4. When the installation is completed, an “HDRP Wizard” dialog box should appear. Click “Fix All”.

5. Close the dialog.

6. Import the “Garden Entrance: The Complete Scene (HDRP)” package.

7. Open the “Sample” scene.

8. If you see the flickering anti-aliasing, make sure to enable “Always Refresh” in the top right scene view tab.

9. To enable “Volumetric Clouds”. Go to “Edit” -> “Project Settings” -> “Quality” -> HDRP -> “Lighting” -> “Volumetrics” -> “Volumetrics Clouds”.

You should be able to see the exact same visuals as you can see in the images above.
Technical details
Number of textures: x70 (albedo, normal)

Texture dimensions: 1024x

Minimum polygon count: ~418 tris

Maximum polygon count: ~333.072 trs

Number of meshes/prefabs: 77 prefabs, +20 prefab variants

Rigging: No

UV mapping: No

LOD information: No

Types of materials and texture maps: PBR

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