Improve your Game Logic with Game Event Hub! Enjoy AAA quality event notifications, easy setup, and powerful tools.
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This is a paid asset, but now you can download the “Game Event Hub” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Game Event Hub v1.5.0 (Latest version)
“If possible, please buy the package to support the developer”
Description
📄Documentation | Support | Website
Important: Minimum Unity version supported is 2021 or above
Important 2: A basic understanding of C# programming is required to use this package.
Supercharge your Unity projects with Game Event Hub, the ultimate event management system designed to streamline communication in your game. Whether you’re building a small indie game or a large-scale project, Game Event Hub makes managing events effortless, efficient, and robust.
Key Features
🚀 Easy Setup
Quickly integrate Game Event Hub into your project by adding a prefab, using our intuitive welcome window, or creating it manually. Enjoy a hassle-free setup and get started in minutes.
🔄 Flexible Event Emission
Emit events with precision and control. Choose between shared events, scene-specific events, limit by priority or cancellable events with just a few lines of code.
🔍 Dynamic and Static Subscriptions
Simplify your event listening with static subscriptions, or harness the power of dynamic subscriptions for fine-grained control. Whether you’re managing traffic lights or game AI, we’ve got you covered.
🛠️ Powerful Debugging Tools
Event Monitor: View subscribers in real-time with adjustable refresh rates.
Event Log: Track event bindings, unbindings, and emissions for unparalleled insight into your game’s event flow.
Event Tester/Dispatcher: Test and dispatch events effortlessly without playing through the game. Perfect for debugging and fine-tuning.
đź’ˇ Developer-Friendly Design
Built with flexibility in mind, events are plain C# classes that can handle complex data types. Easily extend and customize to fit your unique game mechanics.
⚔️ Battle-tested
The Game Event Hub is proven in real-world scenarios, having been integral to the development of our own games: a fast-paced 2D roguelite and an immersive 3D horror experience. It’s built to handle diverse and demanding game genres with ease.
Technical details
Effortless Setup: Add the Game Event Hub to your project via prefab, menu options, or manually.
Robust Event Emission: Supports shared, scene-specific, and non-cancellable event modes.
Static and Dynamic Subscriptions: Choose between easy-to-implement static subscriptions or dynamic, runtime subscriptions for advanced use cases.
Developer-Friendly Events: Plain C# classes with full support for constructors, complex data types, and custom methods.
Powerful Debug Tools: Includes Event Monitor, Event Log, and Event Tester/Dispatcher for streamlined debugging and testing.
High Performance: Designed to optimize event handling, ensuring smooth and efficient communication across your game.
Versatile Application: Perfect for any genre, from fast-paced roguelites to complex 3D simulations.




