Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
VFX
Shaders
Fast Mobile Planar Reflection ( URP , VR , AR , LWRP ) – Dev Community

Fast Mobile Planar Reflection ( URP , VR , AR , LWRP ) – Dev Community

Tsunami 25 October, 2020
Sending
User Rating 0 (0 votes)

For more detail this asset from the Unity Asset Store: Click Here

Fast Mobile Planar Reflection ( URP , VR , AR , LWRP ) v1.3 (Latest version)

Faster Download Download Now

“Sharing is caring”

Works with Unity versions higher than 2017.1.0f
LWRP works only with Unity versions higher than 2019.1.0f1
URP works only with Unity versions higher than 2019.3.0f3

VR works for single pass and multi pass rendering

Fastest Solution on the market.

NOTE!!! If you are using planar reflection for PC, in case of usage Normal maps for planar reflected plane’s material – set it as DEFAULT texture(by default unity will try to set its type as Nomral map)

***UPDATE***
*Unity Fogs supported
*URP/LWRP now support additional lights
*Shadows added
*Blurry Reflections
*Masking – to reflect certain areas

This asset consists of shaders for applying the Real-time Planar Reflection to the scene. The quality was one of the most main goals during the development, despite that, the main focus was targeted towards the performance on mobile devices.

Note that the effect works only in runtime. Additionally, as it follows from the name, the effect works properly with plane objects

SHADERS

* Unlit – Modified and optimized version of standart mobile Unlit shader.
* Diffuse VertexLit – Modified and optimized version of standart mobile Diffuse shader, where the most of the calculations are made on vertex shader.
* Specular VertexLit – Modified and optimized version of standart mobile Specular shader, where the most of the calculations are made on vertex shader. Note that the specular map should be in Alpha channel of the Main Texture.
* Diffuse PixelLit – Modified and optimized version of standart mobile Diffuse shader, where the most of the calculations are made on fragment shader.
* Specular PixelLit – Modified and optimized version of standart mobile Specular shader, where the most of the calculations are made on fragment shader. Note that the specular map should be in Alpha channel of the Main Texture.
*Bumped Diffuse – Modified and optimized version of standart mobile Bumped Diffuse shader. Distort Amount value used to distort the reflecation by the Normal Map applied to the plane
*Bumped Specular – Modified and optimized version of standart mobile Bumped Specular shader. Note that the specular map should be in Alpha channel of the Main Texture. Distort Amount value used to distort the reflecation by the Normal Map applied to the plane

NOTE!!!
The shaders were tested on the test scene running on the low-end device Meizu M2 Note. During the tests, there was just a minor difference between the built-in mobile shaders and the shaders with the reflection. It ran between 50-55 fps on the scene containing:
-30 different gameObjects,
-27 different Materials,
-22 different Textures,
-1 Directional Light(realtime),

 

Prev Article
Next Article

Related Articles

Umbra Soft Shadows – Better Directional & Contact Shadows for URP – Dev Community
Tsunami 1 January, 2026

Umbra Soft Shadows – Better Directional & Contact Shadows for URP – Dev Community

Brute Force – Snow & Ice Shader – Dev Community
Tsunami 10 April, 2023

Brute Force – Snow & Ice Shader – Dev Community

Hair Shader – Dev Community
Tsunami 2 February, 2021

Hair Shader – Dev Community

Nature Shaders 2021 – Dev Community
Tsunami 20 December, 2022

Nature Shaders 2021 – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • RPG Template for Spark – Free Download
  • Computer Animation – Free Download
  • Stylized Dungeon-Modular Environment – Free Download
  • Active Ragdoll Physics-Based Character Controller (Simple & Fullbody) – Free Download
  • RT Occlusion Culling : Dynamic Occlusion Culling – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA