Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Integration
Event System – Dispatcher – Dev Community

Event System – Dispatcher – Dev Community

Tsunami 6 January, 2021
Sending
User Rating 0 (0 votes)

For more detail this asset from the Unity Asset Store: Click Here

Event System – Dispatcher v1.646 (Latest version)

Download Now

Event System – Dispatcher v1.643

Download Now

“Sharing is caring”

Event and message dispatching is a critical part of any game. Message dispatching ensures that game objects are able to communicate in a consistent, reliable, and efficient way.

Dispatcher does this and makes it easy too! Simply tell the Dispatcher what an object wants to listen for. When another object sends that message to the Dispatcher, the Dispatcher will ensure all the “listeners” are notified.

Documentation
Forum
Web Demo

Dispatch basic messages with two simple lines:

MessageDispatcher.AddListener(“LEVEL_WON”, OnLevelWon);

MessageDispatcher.SendMessage(“LEVEL_WON”);

Features
* Create and send custom message types
* Send messages containing custom data
* Send messages to everyone
* Send messages to objects based on their name
* Send messages to objects based on their tag
* Send messages to objects based on a string
* Send a message immediately
* Send a message at the next frame
* Schedule a message for the future
* Connect multiple listeners to a single message
* High performance

Bonus: Includes a ‘Profiler’ for testing performance! Use this with any of your C# scripts.

Unity and Unity Pro versions supported.
Supports Unity 3.4+.

 
 

Prev Article
Next Article

Related Articles

IOS Native Pro – Dev Community
Tsunami 31 July, 2020

IOS Native Pro – Dev Community

Windows Store Native – Dev Community
Tsunami 8 January, 2022

Windows Store Native – Dev Community

ACID NoSQL Data Storage Solution – Dev Community
Tsunami 5 August, 2020

ACID NoSQL Data Storage Solution – Dev Community

Web Builder Pro – Dev Community
Tsunami 12 August, 2025

Web Builder Pro – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • OptiTerra (HDRP) – High Performance Terrain Shader – Free Download
  • MIGHTY FPS HEATMAPS – Free Download
  • Scene Pilot Pro – Free Download
  • Fantasy User Interface Sounds – Lite Edition – Free Download
  • Advanced Multiplayer Game Template – Dev Community

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA