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Cyberpunk Gigapack (Modular Environment/ Characters/ Vehicles/ Weapons) – Dev Community

Cyberpunk Gigapack (Modular Environment/ Characters/ Vehicles/ Weapons) – Dev Community

Tsunami 22 April, 2025
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User Rating 5 (1 vote)

After a long time, we’re back with a new huge pack.Now it’s a Gigapack.That contains lots of meshes (1400+ Unique Meshes) /characters/vehicles/buildings but most importantly +1 year of our team effort.

For more details this asset from the Unity Asset Store: Click Here

Cyberpunk Gigapack (Modular Environment/Characters/Vehicles/Weapons) v1.0

VIP Only

“Sharing is caring”

Description

That pack is set in a developed city ” Techtopia ” in 2080`s, while giant corporations are managing the world and people are becoming cyborgs for better body functionality.

The pack contains almost everything that you may expect from a standalone Cyberpunk Asset pack. Every details are masterfully applied.

Here is an announcement trailer of ” Alley Stalker ” Game that we have started to develop with this Gigapack.

Note: The pack has night levels as separate levels for cameras and default maps have daylight and evening lighting.

Note 2: We Reduced Texture sizes (1024) for this project because it wasn’t within the upload limit, you can open a ticket or write from discord channel to get the higher resolution textures and we can send you)

Cyberpunk Gigapack Includes:

An openworld map
10+ Modular Buildings
Procedural Background Buildings
3 Customizable Cyberpunk Characters
5 Cyberpunk Vehicles
A lot of creative 2D Billboards
A lot of fictional Company Logos
Countless hero assets/ props
Promotion: 1- If you buy this pack, as a promotion, you will get our Cyberpunk NightClub Environment for free. Please create a ticket to get your promotion!

2- If you purchase the pack and create a ticket with your invoice you also will preorder our ” Alley Stalker ” video game which is being developed.

For all your promotional requests, technical support needs, suggestions, please create a ticket.

Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

Technical details
Features:

Includes Showcased Preassembled Scene
1440 Unique Meshes
Attention to Detail / AAA Quality
All Building Assets are Modular
Controllable parameters in Materials
High-Quality Assets
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets, Texture options

Texture Sizes:

4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets

We Reduced Texture sizes (1024) for this project because it wasn’t within the upload limit, you can open a ticket or write on discord channel to get the higher resolution textures and we can send you)

Collision: Yes, Automatically Generated

LODs: Yes, 3 LODs for complex assets

Average Poly Count: around 1K up to 130K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: ATMs, Antennas, Bottles, Cars, Chairs, Motorcycles, Signs, Trashbins, Trains, Traffic Lights, Traffic Signs, Trees etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Buildings, Ground, Walls, Ceilings, Columns, Floors, Windows, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 1440 Unique Meshes

Number of Materials and Material Instances: 1142

Number of Textures: 2971

Supported Development Platforms: All Platforms

Windows:Yes

Mac:Yes

Render Pipeline Disclaimer:

This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.Renders and animations were created in HDRP.

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