cInput is a custom input manager for Unity which effectively replicates, improves, and therefore replaces Unity’s built-in inputmanager.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download cInput Pro for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
cInput Pro v2.9.1 (Latest version)
cInput Pro v2.8.7
“If possible, please buy the package to support the developer”
cInput is a custom input manager for Unity which effectively replicates, improves, and therefore replaces Unity’s built-in inputmanager.
In other words, it does virtually everything Unity’s input manager does and more. Not only that, but cInput is easier to use and perhaps most importantly it allows you to change controls at runtime!
cInput Pro includes the source code. If you don’t need source code, check out cInput.
+ Source code included!
+ Supports Modifiers!
+ Save/load settings to/from sources other than PlayerPrefs.
+ iOS, Android, Flash and Web compatible!
+ Customize input configuration at runtime.
+ Very easy to setup.
+ Works similarly to the Input class.
+ Optional, customizable, built-in GUI menu.
+ Supports control profiles.
+ Accepts joysticks, steering wheels, etc.
Video demonstrations.
WebGL demo.
Website with documentation and more examples.
Forum post.
3rd party plugins that make integration even easier:
Universal Fighting Engine – native support
UFPS : Ultimate FPS – with this bridge
NodeCanvas – with this bridge
PlayMaker – with this bridge
Note that we can’t provide support for 3rd party assets.




