Create modern campsites, primitive wilderness camps, and atmospheric woodland environments with a collection of 423 prefabs designed for flexible scene building.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
Campsite – Retro Style Modular Environment Pack v1.0
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Description
Create modern campsites, primitive wilderness camps, and atmospheric woodland environments with a collection of 423 prefabs designed for flexible scene building. Set up complete camps using tents, campfires, cooking equipment, furniture, tools, food, bedrolls, backpacks, vegetation, rocks, and a wide variety of campsite props.
Campsite features a distinct low-resolution texture style, combined with crisp filtering, creating a unique aesthetic that blends retro charm. It captures a nostalgic feel without the limitations of old game engines or consoles.
The included demo scenes showcase modern and primitive campsites in both day and night lighting, providing ready-to-use environments and strong starting points for your own scenes. A separate prefab showcase scene is also included for easy asset browsing.
KEY FEATURES
396 models and 423 prefabs
Includes both modern and primitive campsite assets
Includes small and large tent sets for both campsite styles
Customizable large tents with 57 modular parts and 20 ready-made tent presets
Large tent components use matching pivot points for quick alignment and customization
Includes multiple color and torn material variants for both large and small tents
Includes furniture, bedrolls, backpacks, hammocks, lanterns, cookware, tableware, tools, food, and drinks
Includes raw, cooked, and burnt food variations
Includes 57 firewood and log prefabs with normal, burning, and burnt variations
Includes 64 vegetation prefabs and 16 rocks and stones
Includes 16 tree prefabs with 4 LOD levels
256×256 textures with a crisp pixel style
Real-world scale proportions
4 demo scenes and a prefab showcase scene included
Built-in fire, ember, and smoke VFX prefabs included
Drag-and-drop ready prefabs
TEXTURES AND MATERIALS
61 low-resolution textures and 57 materials, including wood, metal, plastic, fabric, foliage, rock, food, tent fabric, flames, embers, and smoke FX.
Materials are prepared for the Built-in Render Pipeline and can be easily converted to URP.
Converting to URP
Select all materials (they should appear magenta), from the top menu, click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP.
For Unity 6, open Window > Rendering > Render Pipeline Converter. Select the Built-in pipeline as the source and choose your target pipeline. Select “Material Upgrade,” then click “Initialize and Convert.”
Ensure all textures have their Filter Mode set to Point (no filter) to prevent blurriness.
Texture Compression should be set to None.
Technical details
Number of Prefabs: 423
Number of Models: 396
Number of Meshes: 599
Number of Textures: 61
Number of Materials: 57
Texture Dimensions: 256×256 (58 textures), 128×128 (1 texture), 64×64 (1 texture), 8×8 (1 texture)
Minimum Triangle Count: 2
Maximum Triangle Count: 1,548
UV Mapping: Yes
Rigging: No
Animation Count: 0
LOD Information: 16 tree prefabs with 4 LOD levels each
Texture Maps: Base color, emissive, and metallic
Example Scenes: 5
Render Pipeline: Built-in Render Pipeline
Custom Shaders: No
Modular Tent Alignment: Large tent parts use matching pivot points. Compatible awnings can be aligned between neighboring tents using grid snapping.




