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BulletHell Elemental Template – Free Download

BulletHell Elemental Template – Free Download

Tsunami 20 November, 2025
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Build cross-platform Bullet-Hell, Roguelike & Top-Down Shooter games fast with a modular Unity template, three back-ends and ready-to-ship systems.

For more details about this asset from the Unity Asset Store, please visit: Click Here

This is a paid asset, but now you can download the “BulletHell Elemental Template” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.

BulletHell Elemental Template v1.3.0

VIP Only

“If possible, please buy the package to support the developer”

Description
Ultimate Bullet-Hell & Roguelike Game Template for Unity – PC, Android, iOS

Design, prototype and ship adrenaline-fuelled 2D or 3D top-down shooters, bullet-hells, roguelikes and survival arenas in record time.

???? Documentation

????Discord Community

????Developer’s website

This modular toolkit packs plug-and-play back-ends, fully documented code, and drag-and-drop prefabs so you can focus on gameplay, not infrastructure.

✅ Why Choose This Template?

All-in-one foundation – login, cloud save, battle pass, quests, loot, elemental damage, IAP and more.

Three back-ends included:

WebSocket + SQL – self-hosted Colyseus server with real-time economy & leaderboards.
Offline – zero setup, encrypted PlayerPrefs, perfect for game-jam prototyping.
Firebase – cross-device cloud profiles, secure Auth, Firestore validation.

True cross-platform – runs on PC, Android & iOS out of the box.

Elemental combat – advantage / weakness modifiers for deep build variety.

Multiple game modes – Survival, Boss Survival, Boss Wave plus PvP (1×1, 2×2, 3×3), TDM and Battle Royale.

Clean, extensible C# – namespaced, XML-documented, SRP-friendly, URP-ready toon shader included (MIT).

???? Feature Highlights

Authentication: Supports email and password login, guest accounts, and anonymous sessions.
Player Data: Offers encrypted cloud synchronization or local JSON-based saving.
Monetization: Includes soft currencies, Battle Pass system, and beta support for in-app purchases (IAP).
Shop & Coupons: Dynamic item store with support for promotional codes.
Inventory & Upgrades: Equipable items with stat and skill-based upgrades.
Character Suite: Includes character unlocks, cosmetic skins, and mastery level progression.
Map & Event Manager: Manage regular and limited-time event maps with ease.
Quest Engine: Create daily, repeatable, and milestone-based quests.
Leaderboard & Ranking: Supports both global and friends-based leaderboards.
Elemental Combat: Configure elemental strengths and weaknesses for deeper combat strategy.
Networking (Fusion 2): Ready for lobby systems, co-op gameplay, and PvP battles.
Fast Prototyping: Tools for auto-generating EXP curves and exporting game data to JSON.
???? Included Game Modes

Survival Mode – endure waves until the timer ends.
Boss Survival Mode – survive, then defeat the final boss.
Boss Wave Mode – clear waves, spawn boss, claim victory.
Arena PvP – 1×1 / 2×2 / 3×3 team battles.
Team Deathmatch & Battle Royale – large-scale PvP mayhem.
This asset uses the following third-party resources:

LeanTween

License: MIT

Author: Russell Savage – Dented Pixel

HSFM Animation SFM

License: MIT

Author: Inspiaaa

Colyseus Websocket

License: MIT

Author: Endel Dreyer

MsgPack Serialization

License: MIT

Author: Denis Zykov

MeshCombineWizard

License: MIT

Author: Gojko Radonjic

UniTask

License: MIT

Author: Yoshifumi Kawai / Cysharp, Inc.

VContainer

License: MIT

Author: hadashiA

UIEffects
License: MIT License
Author: Mob-Sakai

Shader:

Name: “SimpleURPToonLit”

License: MIT

Author: NiloToon

Audio Files:

Path: “ThirdPartyResources/Audio”

License: CC0 Public domain

Source: freesound.org

3D Models:

Path: “ThirdPartyResources”

License: CC0 Public domain

Source: poly.pizza

Author: Henry Boadle

UI Images:

Path: “ThirdPartyResources/NewUI”

License: MIT

Author: Evghenii Conev

Technical details
Unity 2022.3 LTS or newer
Render Pipelines URP (default), Built-in & HDRP compatible
Platforms Standalone, Android, iOS
Third-Party LeanTween, Colyseus (server), SimpleURPToonLit (MIT)

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