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Bones Stimulator – Dev Community

Bones Stimulator – Dev Community

Tsunami 4 January, 2025
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User Rating 4.5 (8 votes)

Bones Stimulator is component which will improve feeling of keyframed animations or add new motion to body elements of your game characters / creatures.

For more detail this asset from the Unity Asset Store: Click Here

Bones Stimulator v2.0.0 (31 Dec 2024) (Latest version)

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Bones Stimulator v2.0.0 (04 Oct 2024)

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Bones Stimulator v2.0.0 (19 Aug 2024)

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Bones Stimulator v2.0.0 (Jun 8, 2024)

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Bones Stimulator v2.0.0 (Dec 22, 2023)

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Bones Stimulator v2.0.0 (Nov 18, 2023)

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Bones Stimulator v2.0.0 (Sep 28, 2023)

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Bones Stimulator v2.0.0 (Jul 3, 2023)

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Bones Stimulator v2.0.0 (May 23, 2023)

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Bones Stimulator v2.0.0 (Mar 06, 2023)

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Bones Stimulator v2.0.0 (Feb 01, 2023)

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Bones Stimulator v2.0.0 (Dec 12, 2022)

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Bones Stimulator v2.0.0 (Aug 12, 2022)

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Bones Stimulator v2.0.0 (May 03, 2022)

(Tested with Unity version 2020.3.23f1)

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Bones Stimulator v2.0.0

(Tested with Unity version 2020.3.23f1)

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⚡Make your animations more attractive with procedural additive animation!

☄️ Bones Stimulator is component which will improve feeling of keyframed animations or add new motion to body elements of your game characters / creatures.

Provide additional rotation/position/scale motion to bones of your 3D model or simulate real muscle-like behaviour to make animations look more natural.

Algorithm is using custom physics math without any use of rigidbodies!

✍ Simply add Bones Stimulator to any bone of your character, choose which bones you want to stimulate and play with parameters, test it in playmode to find desired effect.

⚙ Component is highly optimized and delivers self-optimization features.

Package works on all SRPs! It’s not shader related package.

(You just need to covert standard Demo materials for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

 

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