Behavior Designer – Movement Pack contains 17 different behaviour tree tasks focused on both 2D and 3D movement.
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This is a paid asset, but now you can download Behavior Designer – Movement Pack for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Behavior Designer – Movement Pack v1.6.2f1 (05 Mar 2025) (Latest version)
Behavior Designer – Movement Pack v1.6.1
Behavior Designer – Movement Pack v1.5.7
Behavior Designer – Movement Pack v1.5.6
Behavior Designer – Movement Pack v1.5.5
Behavior Designer – Movement Pack v1.5.4
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Requires Behavior Designer (link)
Behavior Designer – Movement Pack contains 17 different behaviour tree tasks focused on both 2D and 3D movement.
In addition to covering all of the AI steering behaviors, some tasks provide unique functionality such as finding cover or hearing if an object is within range.
Three tasks – flock, leader follow, and queue – provide an excellent example of controlling multiple AI agents with just a single behavior tree.
The Movement Pack is integrated with the Ultimate Character Controller allowing for movement with mecanim’s root motion.
Tasks support the following:
– Unity’s Navigation Mesh
– A* Pathfinding Project
– Poly|Nav
Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.
The following tasks are included:
– Move Towards
– Rotate Towards
– Seek
– Flee
– Pursue
– Evade
– Follow
– Patrol
– Cover
– Wander
– Search
– Within Distance
– Can See Object
– Can Hear Object
– Flock
– Leader Follow
– Queue