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Aquarius Fantasy Series: High Elves – Dev Community

Aquarius Fantasy Series: High Elves – Dev Community

Tsunami 12 February, 2024
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For more detail this asset from the Unity Asset Store: Click Here

Aquarius Fantasy Series: High Elves v1.0

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This is part of a multi pack Fantasy Series, made up of key prefabs per pack, which work great together or standalone! Modular pieces, made in a half realistic, half stylized style.

This is the third pack in my fantasy series, with the first two being Orcs, and Fae (Woodland Elves). Now bringing forth full High Elven supply!

Featuring, bodies of water like lakes, waterfalls, ponds and streams, all made with shader graph, and requiring the use of shader graph, and plenty of modular parts for vast scene creation! There are plenty of furnishing items, as well as 3 sets of house models, with two having fully walkable interiors, and one staying exterior only for fast city creations! While there can be costly prefab triangle counts for some of the house models, there are 3 – 4 stages of LODs included on all tris heavy prefabs!

Pieces included range from: housing, castles, furniture, waterfalls, lakes, trees, bushes, town props like urns and benches, pillars and steps, potted plants.. there is a great supply of modular pieces to spruce up your towns, cities, or just general scene environments.

Combine this pack with the others in the series, for more variety to different build combinations or prop useage!

Using this with the Fae pack, can allow you to perhaps make some royal gardens in your cities, using its flower beds or mushrooms scattered about.

Need a nice supply of wooden builds or scaffolding? Grab the Orcs pack, and have some wooden piked tents and fences for lower areas of your cities! Or use the Orcs crystal light sources, to add to the current theme of lighting included!

Demo Scenes:
2 demo scenes included, one is the full demo shown in the video, and the second is a misc “playground” as i call it, with scattered water examples and other misc prefabs.

Texture Resolutions:
2048 resolution textures.

Poly Counts averages:
Smaller items can range anywhere from 24 tris – 4,000 tris.
larger pieces can range anywhere from 4,000 tris – 12,000 tris.
Some Larger house models are very detailed with many parts attached, and can range from 24,000 – 50,000 tris, with 4 stages of LODS included (bringing down the 4th Lod stage to around 4,000 to 6,000 tris).

Number of Prefabs:
260 Modular prefabs!

LODs: Included on every prefab. 3 stages included on most, with other lower poly prefabs using only 1 or two as needed.
Other pieces like certain house models, are very detailed, and can include up to 4 stages of Lods

with PBR stylized texturing in a more realistic, less cartoony style.

Ive brought this pack up to 2021.3, so that i could utilize shader graph for use with BiRP.

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