For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download All Platforms Save for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
All Platforms Save v1.1.4 (Latest version)
All Platforms Save v1.1.3
“If possible, please buy the package to support the developer”
Key features:-Easy to use: same line of code to save or load game data on all supported Unity platforms.
-Game data can be saved using PlayerPrefs or external files.
-Works on all Unity platforms without making any changes to the code.
-Supports multiple save files.
-Keeps your code clear.
This asset is also included in Mobile Tools. A more complex pack that includes In App Purchase, Ads Achievements and Leaderboards solutions. All are integrated in a complete game, also included, so you will have a complete example of how to use each one.
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For detailed instructions check the Documentation
Demos:
Android | PC | WebGL
If you are interested in other assets made by GLEY visit our Asset Store Page
Supported save methods:-JSONSerializationFileSave -> serializes data using built-in JSON serializer and saves the result into an external file.
-JSONSerializationPlayerPrefs -> serializes data using built-in JSON serializer and saves the result as a string using PlayerPrefs.
-BinarySerializationFileSave -> serializes data using BinaryFormatter and saves the result into an external file.
-BinarySerializationPlayerPrefs -> serializes data using the BinaryFormatter and saves the result as a string using PlayerPrefs.
Changes in 1.1.4:Fixed compatibility issue with Unity 2019.3
Changes in 1.1.3:Alignment of json save file for better human reading.
Changes in 1.1.2:Compatibility with Unity 2018.3
Changes in 1.1.1:Compatibility with Unity 2018.2.13