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Abandoned Swimming Pool Environment – Dev Community

Abandoned Swimming Pool Environment – Dev Community

Tsunami 19 August, 2025
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Abandoned Swimming Pool Environment with 146 Unique Meshes.Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects.

For more details this asset from the Unity Asset Store: Click Here

Abandoned Swimming Pool Environment v2.1 (Latest version)

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Abandoned Swimming Pool Environment v1.0

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Description
Abandoned Swimming Pool Environment with 146 Unique Meshes.Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects.

Concept Arts / Creative Direction by Leartes Team. Environment made by talented Artist Horia Mocanu.

If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.

For all your promotional requests, technical support needs, suggestions, and refund requests, please open a ticket.

Here you can join Leartes Asset Platform Discord Server (Cosmos) to get in touch with the community.

Technical details
Features:

High Attention to Details
Unique Concepts of Assets
High – Quality Assets
Game – ready / Optimized
Controllable parameters in Material Instances
Number of Unique Meshes: 146

Collision: Yes

LODs: Yes up to 4 LODs

Number of Materials and Material Instances: 155

Number of Textures: 258

Average Poly Count: around 1K up to 9K

Texture Resolutions: 1K, 2K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Airplanes, Airvents, Bins, Boxes, Chairs, Generators, Grasses, Lamps, Traffic Lights, Railings etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Ceilings, Roofs, Floors, Stairs, Windows, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Supported Development Platforms:

Windows: Yes

Mac: Yes

Render Pipeline Disclaimer:

This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.Renders and animations were created in HDRP.

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