Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
3D
Animations
Retro Horror Template – Guided Actions – Free Download

Retro Horror Template – Guided Actions – Free Download

Tsunami 9 August, 2026
Sending
User Rating 0 (0 votes)

This addon includes the required code and 4 samples of guided player actions: Ledge walk, Crawling, Narrow Gap, Window Jump.

For more details about this asset: Click Here

This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.

Retro Horror Template – Guided Actions v1.0 (Latest version)

VIP Only

“If possible, please buy the package to support the developer”

Description
This addon includes the required code and 4 samples of guided player actions:

Ledge walk
Crawling
Narrow Gap
Window Jump
The guided actions follow a linear path, and forking is not supported.

The guided actions movement can be performed automatically or by input (using the primary movement axis).

Initial set up
To allow your player to perform GuidedActions simply add a new state called GuidedAction inside your character prefab.

Add the component PlayerStateGuidedAction too this object and assign the Motion state to the ExitState variable. Optionally, tick AutoBlendToNewCamera inside CameraLockedInput, which will slowly convert the input to the new direction when a fixed camera change happens (by default it locks to the previous camera until a substantial change happens)

Playing the example scenes
For simplicity-sake, we recommend to make the aforementioned state change to the default character located in HorrorEngine/Prefabs/Character.

If you didn’t make the state change on the default character prefab. Make sure you use the correct HECoreAssets using the modified character in all the sample scenes.

Get paid unity asset for free
Prev Article

Related Articles

Gathering & Tools Animation – Free Download
Tsunami 25 July, 2026

Gathering & Tools Animation – Free Download

Blendshape Driver – Free Download
Tsunami 29 October, 2023

Blendshape Driver – Free Download

Human Mega Animations Pack Lite II – Free Download
Tsunami 21 December, 2025

Human Mega Animations Pack Lite II – Free Download

Frank Platformer 2 – Free Download
Tsunami 6 July, 2026

Frank Platformer 2 – Free Download

Leave a Reply Cancel Reply

Recent Posts

  • POLYGON – Sci-Fi Horror Pack – Art by Synty – Free Download
  • Evo UI – Modern UI Framework – Free Download
  • Survival.io – Free Download
  • Insect VFX [HDRP, URP] – Free Download
  • Retro Sci-Fi Research Cabin Environment – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA