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UNI VFX 6D: Beams & Energy for Visual Effect Graph – Free Download

UNI VFX 6D: Beams & Energy for Visual Effect Graph – Free Download

Tsunami 2 July, 2026
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Advanced, easy-to-use beams featuring elements with 6D lightmaps for superior visual fidelity.

For more details about this asset: Click Here

This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.

UNI VFX 6D: Beams & Energy for Visual Effect Graph v1.0

VIP Only

“If possible, please buy the package to support the developer”

Description
✨ UNI VFX 6D

Universal visual effects for Unity URP and HDRP
Uses performant GPU particle systems made in Visual Effect Graph.
Beams are drag and drop – no difficult setup.
Enhanced with 6-way smoke lighting and other lit elements that seamlessly blend effects into your environment. The balance between lit and unlit components is meticulously tuned to maintain very good performance.
Easily customisable VFX without the need to enter the Visual Effect Graph Editor.
Up to 4k textures for maximum detail. Flipbooks use motion vectors for silky smoothness and the effects look great even in slow motion.
A total of 42 Prefabs, 62 Textures and 15 Meshes optimized for VFX. Full content breakdown in the ‘Technical details’ below.

✔️ Let’s have a look at the details:

For the easiest use, you can connect the end of the beam to any game object directly in the Inspector. If you need more control, you can easily set the end point in the code as a Vector3 position. Check out the manual for more information (page 4).
Most important properties are exposed so you can change color, disable selected components etc. directly in the Inspector.
Uses HDR colors – in combination with Bloom (Post Processing Effect), you have full control over the glow amount.
Uses (VFX) Events – looping effects can be stopped when needed without abruptly removing existing particles.
Utilizes greatly improved custom uber effect shader (compared to the previous generation of UNI VFX) made in Shader Graph.
Where appropriate, world-space components are used so moving objects leave particles behind.

⚙️ Requirements

Requires Unity 6 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. After installing them, restart the editor before importing the VFX pack.

Works in URP 3D and HDRP (import the HDRP package in the UNI VFX 6D folder). Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).

All screenshots and videos were taken in URP. The URP demo scene uses post-processing: tonemapping, bloom, color adjustments, screen space lens flare and vignette.

Technical details
List of all effects:

Looping: Obliteration Discharge, Energy Stream, Energy Vortex, Tear, Energy Bolt, Empowering Field, Tempest, Devastating Pulses, Laser Beam, Chaotic Rays, Transfer, Annihilation Beam.
One-time: Lightning Strike, Scorching Lance.
Looping VFX contain extra effects for start and/or end of the loop.

There are 3 prefabs per VFX with various colors.

62 textures: 25 – 4K, 31 – 2K.

15 meshes optimized for VFX.

Get paid unity asset for free
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