Pixel Shooter 3D – Jam Template + Editor is a complete game development template, designed for creating and customizing pixel-style 3D shooter games similar in structure and gameplay to popular hyper-casual shooters.
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This is a paid asset, but now you can download the “Pixel Shooter 3D | Jam Template + Editor” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Pixel Shooter 3D | Jam Template + Editor v2.0 (25 Feb 2026) (Latest version)
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Description
This asset is made with HyperCasual Game Engine
Pixel Shooter 3D – Jam Template + Editor is a complete game development template, designed for creating and customizing pixel-style 3D shooter games similar in structure and gameplay to popular hyper-casual shooters.
It includes a full gameplay loop, destructible block systems, player and powerup mechanics, and a fully featured in-game level editor with JSON import/export support. All systems are modular, data-driven, and easy to extend, making this template ideal for game jams, prototypes, and production-ready casual or hyper-casual games.
Try First: Browser Demo | Android Demo
Browser Level Editor Tool
OUR ADVANTAGES
Developer-oriented architecture
Clear documentation and setup workflow
Built-in level editor and editor utilities
Easy visual, color, and gameplay customization
Clean, modular, and extendable Unity codebase
TEMPLATE INCLUDES
🔫 Pixel Shooter Gameplay
– Pixel-style 3D shooter mechanics
– Destructible block system with visual feedback
– Player deck and ammo-based progression
– Shooting, homing bullets, and conveyor-belt movement
- Multiple player states and powerup modes
🏗️ Level Editor & Data System
– Built-in in-game level editor scene
– Grid-based block placement and removal
– Player deck and color configuration per level
– JSON level export and import system
– ScriptableObject-based level data support
🎮 Powerups & Player Systems
– Modular player (Pig) controller with state machine
– Super Player / Super Pig powerup mode
– Tray and hand-picker gameplay modes
– Extendable powerup architecture
🎨 Color & Visual Tools
– Advanced block colorizer system
– Image-based color extraction
– Automatic color clustering using K-Means algorithm
– Easy replacement of materials, models, and effects
🧪 Developer & Debug Tools
– Debug helpers for testing gameplay
– Modular GameManager architecture
– Clean namespace isolation (PixelShooter3D)
🎨 Customization Friendly
– Easily replace visuals, UI, and animations
– ScriptableObject-driven configuration
– No hardcoded gameplay rules
– Designed as a foundation, not a locked system
💿 Supported Platforms
– iOS
– Android
– WebGL
– Desktop
📄 Documentation
Includes step-by-step guides for:
• Setting up the game and editor scenes
• Creating and editing levels
• Exporting and importing JSON level files
• Customizing player behavior and powerups
• Extending the template for your own shooter game



