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Project Optimizer – Performance & Analysis Toolkit – Dev Community

Project Optimizer – Performance & Analysis Toolkit – Dev Community

Tsunami 30 August, 2025
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User Rating 1 (4 votes)

Analyze and optimize assets, textures, models, scenes, code, and builds in one streamlined toolkit. Improve performance, reduce size, and fix hidden issues easily.

Project Optimizer – Performance & Analysis Toolkit v1.0 (Latest version)

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Description
Project Optimizer is a powerful toolkit designed to streamline, analyze, and enhance every aspect of your project — from asset management to final build refinement.

Whether you’re working on mobile apps, desktop games, or browser experiences, this tool reveals performance bottlenecks, helps clean up unnecessary data, and provides automated solutions for common issues.

Minimize project size, speed up development, and ensure your production pipeline is optimized and clean — without the guesswork.

???? Features

✅ Asset Analyzer – Detects import errors, duplicates, and unused files. Offers auto-fix tools and clean-up options.
???? Texture Optimizer – Highlights non-compressed textures, oversized resolutions, read/write flags, and NPOT issues. Includes batch processing.
???? Model Optimizer – Finds heavy meshes, inefficient colliders, high vertex counts, and non-optimized geometry.
???? Scene Optimizer – Checks for missing scripts, deep hierarchies, excessive lighting, and heavy GameObjects.
???? Code Analyzer – Scans scripts for bad practices like GetComponent in Update, unguarded null access, GC-heavy patterns, and inefficient structure.
???? Build Optimizer – Breaks down build size by category and flags risky settings like debug mode or incorrect backends.
???? Report Generator – Exports detailed, shareable reports in HTML with diagnostics, recommendations, and statistics.
???? Who Is It For?

Indie developers and small teams
QA and performance testers
Creators preparing for launch, mobile optimization, or publishing
???? Compatibility

Supports versions 2020.3 and higher
Works with all major pipelines (URP, HDRP, Built-in)
Target platforms: desktop, mobile, web

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