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Radar System 2 – Plug & Play Radar and Compass – Dev Community

Radar System 2 – Plug & Play Radar and Compass – Dev Community

Tsunami 27 August, 2025
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Radar System is back and more powerful than ever with version 2. This plug-and-play solution allows you to set up a working radar or compass system in minutes.

Radar System 2 – Plug & Play Radar and Compass v1.0 (05 Apr 2025) (Latest version)

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Description
Radar System is back and more powerful than ever with version 2. This plug-and-play solution allows you to set up a working radar or compass system in minutes, providing an intuitive way to detect and display enemies, objectives and other important points of interest. Designed for performance and flexibility, it runs without a second camera and is fully compatible with all Unity render pipelines.

???? What’s New in Version 2?

Compass UI
A clean, modern compass system – use it as a standalone or alongside the radar.

Expanded Customization
Fine-tune detection range, clamping behavior, auto-rotation, icon scaling, and more to perfectly match your game.

Improved Performance & Features
More powerful and flexible than ever while retaining the lightweight performance of the original.

???? Key Features

Plug & Play Setup
Add a radar or compass to your game in minutes – no scripting needed.

Easy to customize
Quickly adjust the design of the radar and assign unique icons to enemies, objectives, locations, or any other trackable element.

Flexible & Genre-Agnostic
Works out of the box in FPS, RPG, twin-stick shooters and many more.

2D & 3D Support
Now with support for both 3D and 2D games.

Universal Render Pipeline Support
Builtin, URP, and HDRP all supported out of the box.

Get Started Guide
Follow our tutorial video or simple step by step instructions to get a quick introduction to the asset in no time.

With Radar System 2, tracking enemies and objectives has never been easier. Get it today and enhance your game with a fast, customizable radar and compass system.

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