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Polyphemus – Facial capture system – Dev Community

Polyphemus – Facial capture system – Dev Community

Tsunami 10 August, 2025
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This face capture system is based on facial landmark detection: Even if it can recognize a wide range of faces, it could have difficulties to detect some features in some kind of face and appearance.

Polyphemus – Facial capture system v1.0.2 (Latest version)

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A facial motion capture system
– Markerless – Single webcam –
| Discussion Thread | Documentation |REQUIREMENTS
●Unity 2018.3+ WINDOWS only
●A computer* with a connected webcam or a laptop with integrated webcam. *For a good capture quality is recommended a mid-range to high-end computer ( i.e. GeForce GTX 1060 – 7th Generation Intel® Core ) and an average quality -external or integrated- webcam ( it doesn’t need to have HD/4K resolutions; a 30+ framerate, instead, is basically a mandatory requirement for a smooth capture.
●Good light conditions: A natural light condition is recommended, even though it could still capture in low and high light conditions. Avoid frontal and/or back intense lights.
●3D model implementing morph targets via blendshapes.
NB: This face capture system is based on facial landmark detection: Even if it can recognize a wide range of faces, it could have difficulties to detect some features in some kind of face and appearance.

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