Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Animation
JcmFix – Free Download

JcmFix – Free Download

Tsunami 27 May, 2025
Sending
User Rating 1 (1 vote)

JcmFix is a script solution that automatically animates default Genesis 3 and 8 JCM’s (Joint Controlled Morphs) by making them follow joint rotations just as they do in Daz Studio.

For more details this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “JcmFix” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

JcmFix v1.0

VIP Only

“If possible, please buy the package to support the developer”

JcmFix is a script solution that automatically animates default Genesis 3 and 8 JCM’s (Joint Controlled Morphs) by making them follow joint rotations just as they do in Daz Studio.

Genesis figures can not work in Unity exactly as they do in Daz Studio because of the way in which Unity calculates weight maps and bone rotations.

JcmFix will automatically fix bone rotations by adding an extra bone where needed and thus mitigate to an extent weight mapping problem.

In order for this to work, JcmFix must export the character as a new .fbx file, which it also does automatically by using Unity’s FBX Exporter (required). FBX Exporter is a free asset that can be downloaded through the Package Manager and just exited the preview stage. JcmFix can also be used to bind any other two blend shapes from the same skinned mesh renderer by adding or multiplying just like ERC Freeze in Daz Studio, allowing you to set up custom characters with their own JCM’s.

Note: Animating all Genesis JCM’s can be very performance heavy so JcmFix is set to ignore all finger JCM’s by default and this can be changed by editing the script’s dictionary as instructed in the README file, to enable or disable any of the given JCM’s.

Get paid unity asset for free
Prev Article
Next Article

Related Articles

Mesh Transformation – Free Download
Tsunami 20 March, 2023

Mesh Transformation – Free Download

More Effective Coroutines [PRO] – Free Download
Tsunami 16 January, 2025

More Effective Coroutines [PRO] – Free Download

Very Animation – Free Download
Tsunami 3 December, 2025

Very Animation – Free Download

Hybrid IK – Free Download
Tsunami 29 April, 2025

Hybrid IK – Free Download

Leave a Reply Cancel Reply

Recent Posts

  • Picture Puzzle | Template + Editor – Free Download
  • Top Down Effects 2.0 – Free Download
  • RPG Monster BUNDLE PBR – Free Download
  • Ultimate Foliage Renormalizer – Free Download
  • Ultimate Low Poly Mining, Cave & Blacksmith Pack – Ores, Gems, Props, Tools – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA