Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
AI
Easy Turret AI Script – Dev Community

Easy Turret AI Script – Dev Community

Tsunami 18 February, 2025
Sending
User Rating 0 (0 votes)

EasyTurret is a premier turret asset that will aim at a target using a 2-axis turret system. It can aim directly or hit moving targets using linear intercept or ballistic arcs.

For more detail this asset from the Unity Asset Store: Click Here

Easy Turret AI Script v1.1.2

VIP Only

“Sharing is caring”

Description
Major Update!

EasyTurret now features a smooth motion option, for realistic ease-in/ease-out motion of the rotator and elevator parts.

Features:

Streamlined design for maximum compatibility with existing frameworks, weapons, and art.
Custom editor that includes visual arc references in the scene view. Supports multi-object editing.
Two-axis system: separate rotator and elevator objects.
Constant or smooth motion turning types.

Multiple aim modes

Direct mode aims directly at target – good for laser beams.
Intercept mode to hit moving targets using linear intercept calculation.
Ballistic mode to aim a projectile affected by gravity.
Ballistic + Intercept aim to use a projectile affected by gravity to hit a moving target.
Ballistics can use high arc or low arc solutions. Works with varying gravity strengths and directions.

Universal placement

Tracking is independent of turret orientation, motion, or parenting.
Place turrets on any stationary or moving objects, at any angle – even turrets within turrets within turrets!

Additional Features:

Base, rotator, elevator, and gun mounts do not have to be positionally aligned, allowing for creative and unusual turret styles.
Separate turn and elevation rates.
Rotation and elevation arc limits.
Arbitrary at rest position.
Audio support for movement sounds that change pitch and volume based on rotation speed.
Built-in functions to ask if the turret is aimed at the target, if a target is within arc limits, and more.
Technical details

Turrets can be referenced by other scripts with methods, or the turrets can send events to specific scripts implementing an interface.

Prev Article
Next Article

Related Articles

Enemy AI – Dev Community
Tsunami 5 October, 2023

Enemy AI – Dev Community

Enemy Vision – Patrol and Line of Sight – Dev Community
Tsunami 13 February, 2023

Enemy Vision – Patrol and Line of Sight – Dev Community

GPT AI Integration – Dev Community
Tsunami 2 May, 2023

GPT AI Integration – Dev Community

SoulLink Spawner – Dev Community
Tsunami 13 June, 2025

SoulLink Spawner – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • Astronaut Characters – Modular Animated Pack – Free Download
  • Pixel World – Ultimate Bundle – Free Download
  • Physics Hand – Free Download
  • RPG Editor: ORK Framework 3 (2025) – Dev Community
  • Soap – ScriptableObject Architecture Pattern – Dev Community

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA