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Fusion (Game Creator 2) – Dev Community

Fusion (Game Creator 2) – Dev Community

Tsunami 30 June, 2025
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User Rating 1 (3 votes)

Effortlessly add multiplayer to your game with Fusion 2. Sync characters, variables, and more across the network, turning your offline project into an online experience in just a few clicks.

For more details this asset from the Unity Asset Store: Click Here

Fusion (Game Creator 2) v1.2.7 (29 Dec 2024) (Latest version)

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Fusion (Game Creator 2) v1.1.6

VIP Only

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Description
Elevate your multiplayer game development with the Fusion 2 Module for Game Creator 2, designed to seamlessly integrate Photon Fusion’s cutting-edge networking capabilities into your project.

This module ensures precise and efficient synchronization of characters, objects, and variables across all clients, delivering a smooth multiplayer experience.

Links ????

Documentation

Demo

Videos

Key Features: ✅

Complete Character Synchronization: Synchronize player characters across the network effortlessly.
Seamless RPCs: Use RPCs for real-time, networked interactions in Actions, Triggers, and Conditions.
Intuitive UI: Build multiplayer interfaces with ready-to-use UI elements for Session Lists, Region Selection, and more.
Engaging Room Chat: Enhance player communication with built-in room chat featuring visually appealing floating bubble messages.
Networked Variables: Synchronize Local and Global NamVariables and ListVariables to manage player lists, models, and more.
Automatic Look Tracking: Characters automatically track and look at networked objects, enhancing interaction and immersion.
Character Attachments Synchronization: Sync character attachments like weapons, gear, and cosmetics for consistent item visibility.
Comprehensive Network-Ready Features: Leverage a wide array of network-ready Actions, Conditions, Triggers, and properties.
Properties:The Game Creator 2’s robust properties system provides seamless access to essential network information from any session, including the current session, lobby, or player. This includes ping, username, and other vital data.
Network Topologies: All Fusion 2 topologies are supported
Pooling System: Fusion module comes with GC2 pooling system integration
Demos: Plenty of demo scenes to understand and get you started
Compatibility: Works with all Game Creator modules.
Documentation: Includes thorough setup and implementation guidance.

???? OTHER ASSETS ????

Fusion Stats
Fusion Factions
State Machine 2
Factions

Need user accounts, databases, persistent online storage and more?

Take a look at the: LootLocker module

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If it’s been helpful for your project, please consider leaving a review—it really helps a lot! Your feedback makes a huge difference. ????
Technical details

Effortlessly add multiplayer to your game with Fusion 2. Sync characters, variables, and more across the network, turning your offline project into an online experience in just a few clicks.

Includes

Instructions
Conditions
Events
Properties
TIcons
Variable Value Types
UI Components to display any Session data
RoomChat UI System
Source code
Examples

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