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Gothic Megapack – Dev Community

Gothic Megapack – Dev Community

Tsunami 10 October, 2024
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Largest and highest quality library of gothic assets ready and cooked for you to bring your imagination to life

For more detail this asset from the Unity Asset Store: Click Here

Gothic Megapack v1.0

VIP Only

“Sharing is caring”

One of the main focuses of the pack is modularity and customizability to give users a wide range of choices. All the modular assets in this pack are snappable to the grid for easy assembly. The master materials inside the pack give users easy access to modify parameters globally.

Optimization was one of our main goals in developing this pack. All textures, models, shaders, and tools are optimized and tested in real-time to ensure they look good while performing well.

Gothic Megapack Includes :

– Showcase and Overview Map (with 2 light setups)
– 7 Shaders and 85 Materials

– 272 Unique and Modular Assets

Props such as Statues, Graves, Ornaments, etc.

Modular Architecture Pieces such as Walls, Windows, Banisters, Gates, Scaffolds, etc.

Foliage such as Trees, Ground Covers, Grass etc.

– Variety of decals -> Leak, Dust …
– 350 High Quality Textures
Tillable and Trim sheets

Unique textures

Decal textures

– 4 Different Particles
Technical details

Features:

Includes Showcased Preassembled Scene

Attention to Detail / AAA Quality

Modular Assets

Controllable parameters in Material Instances

High-Quality Assets

Game ready/Optimized

Unique Concepts of Assets

High Attention to Details

Material Variations For Some Assets, Texture options 2 Different Light Setup – Summer Overgrown Setup – Rainy Day Setup

Texture Sizes:4096, 2048, 1024

Collision: Yes

LODs: Yes, 6 LODs for complex assets

Average Poly Count: around 1K up to 30K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metallic, Opacity

Materials: Each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic, and Opacity Texture Maps according to the material

Props: Statues, Graves, Ornaments, Torches, and many more

Architecture: Walls, Windows, Banisters, Gates, Scaffolds, etc.

Number of Meshes: 272 Unique Meshes

Number of Shaders and Materials: 92

Number of Textures: 350 High-Quality Textures

Supported Development Platforms: All Platforms

Windows: Yes

Mac: Yes

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