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Procedural Walk Animation – Dev Community

Procedural Walk Animation – Dev Community

Tsunami 16 September, 2024
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User Rating 4 (4 votes)

Procedural Animation is a great tool to achieve stunning realistic look for your characters. If you ever wanted to make player or enemy look unique this tool is for you!

For more details this asset from the Unity Asset Store: Click Here

Procedural Walk Animation v1.0.0

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Description
⌛ This component will make your animations look much more real and AAA like without spending a lot of time for making decent animations of walking / running with rotation to sides by your creatures and without spending a lot of money for animator to create this animations. This asset was also used in famous game “War of the worlds” I set up the procedural animation for some creatures in this game. You should wishlist it at steam btw ?

Tutorial

Documentation

✍ Another benefit from this procedural animating is that all movement of bones is continuous. What’s more, when creature go up on the terrain/ground slope, body rotation will fit to it automatically! All the legs will take into accout the surface of the terrain to!

You will get 3 robots from the demo with procedural animation already set up and ready to go! 🙂

Note: all robot materials use URP so you need to convert them if you want to use another render pipline.

Package works on all SRPs! It’s not shader related package.

(You just need to covert URP materials for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

? MAIN FEATURES ?

Easy to set up and beautiful looking procedural walk animation!
Highly customizable
Works with every terrain!
Ground allinement!
Variety of settings to achieve realistic look of the animation!
Not needed any coding
3 ready to use robot models and working prefabs with procedural animation!
Player Input support! (third person and RTS movement)
Tutorial video on my YouTube Channel

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