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Hologram Shaders Pro for URP, HDRP & Built-in – Dev Community

Hologram Shaders Pro for URP, HDRP & Built-in – Dev Community

Tsunami 15 August, 2024
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10 new hologram shaders for Unity, featuring glitch effects, scanlines, gridlines, and more! Compatible with all render pipelines.

For more detail this asset from the Unity Asset Store: Click Here

Hologram Shaders Pro for URP, HDRP & Built-in v1.0

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Description
This package adds a range of hologram shaders to Unity. From basic holograms with Fresnel highlights to advanced holograms with two kinds of glitch effect, scanlines, to stylistic dot matrix and gridline holograms, there’s plenty here to make your games look futuristic!

✨ Featured Hologram Effects

Basic – Supports emissive Fresnel lighting and a basic alpha cutoff.
Glitch – Two kinds of glitch effect: single-vertex snapping and slice offsetting.
Scanlines – An emissive scanline texture runs down the object in screen space or world space.
Uber – Combines all the features of Basic, Glitch, and Scanlines in one shader.
Grid – Overlay a regular glowing grid pattern across any combination of the x-, y-, and z-axes in world space.
Grid & Glitch – A variant of the Grid shader that also supports glitching.
Dot Matrix – Replace the object with evenly-spaced emissive dots in screen space.
Dot Matrix & Glitch – A variant of the Dot Matrix shader that also supports glitching.
Noise – Applies visual noise over the surface of the mesh.
Gradient – Uses a color gradient for the base emission and Fresnel.

✔️ Compatible Versions

Compatible with HDRP, URP, and Built-in in Unity 2021.3 and up.
Tested with LTS versions of Unity.
Please note that the package was designed for desktop use. These shaders may work on mobile and in VR, but support is not guaranteed.
Technical details

Includes eight new hologram shaders for URP, HDRP, and the Built-in Render Pipeline. All effects are implemented in Shader Graph for ease of customization.

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