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Dungeon Architect – Dev Community

Dungeon Architect – Dev Community

Tsunami 17 May, 2025
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User Rating 4.38 (8 votes)

Dungeon Architect is a procedural-level generator. It lets you quickly author your own levels, both at runtime and design time with powerful editors.

For more details this asset from the Unity Asset Store: Click Here

Dungeon Architect v1.22.0 (29 Nov 2024) (Latest version)

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Dungeon Architect v1.21.0 (18 Nov 2024)

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Winner of the Unity Awards 2016 Asset Store Award
Dungeon Architect is a procedural level generation tool. It lets you quickly author your own dungeons both at runtime and design-time with powerful editor tooling.

Tutorials | Procedural Demo | Tech Demo
Use an intuitive graph based theming approach to interactively design the look and feel of your dungeons and control the layout using various editor based tooling

Features:
– Procedural Levels: Generate vast procedural levels with a single click
– Runtime Dungeons: Generate dynamic dungeons at runtime
– Theming: Use an intivitive graph based theming approach to interactively design the look and feel of your dungeons
– NavMesh: Generates dynamic navigation mesh. Also comes with a navigation agent implementation for moving AI bots along the nav mesh
– Paint Tool: Paint your own dungeon layout within the editor for more artistic control, and have the environment automatically build around it
– Volumes: Use various types of volumes to influence the dungeon layout
– Terrain Modifier: Procedurally modifies and paints the terrain along the dungeon layout
– 2D Support: Use the same workflow to create 2D levels. The theming engine supports sprites for your 2D games
– Scriptable: Add your own logic on any of the theme graph node to control the way the props are populated in the scene.
– Source Code: Full Source Code access and documentation
– Extensible: Designed to be modular and extensible (e.g. the dungeon generation algorithm can be easily swapped with another algorithm and work seamlessly with the rest of the pipeline)
– Sample Content: Free modular assets are included to help you quickly get started. A sample game helps demo the various features of Dungeon Architect (Runtime procedural dungeons, Dynamic Navigation Mesh, AI Agents using the nav mesh etc)

Demos:
Procedural Levels – Fast runtime dungeons!
Shooter Game – Demos dynamic levels, dynamic navigation mesh, dynamic bot placement, AI bots using this nav mesh etc.
Tech Demo (3D) – A game built using Dungeon Architect (not included with samples)
Tech Demo (2D) – A 2D game built using Dungeon Architect (included in samples)

Documentation:
– User Guide
– Video Tutorials
– Quick Start Guide
– API Documentation

Support:
– Forum Support Thread
– Email: [email protected]

 

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