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Magica Cloth 2 – Free Download

Magica Cloth 2 – Free Download

Tsunami 28 February, 2025
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User Rating 4.53 (15 votes)

Magica Cloth 2 is a cloth simulation system that can be used with both Transform and Mesh. New collision features such as edge collision, backstop, and self-collision are also added.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download Magica Cloth 2 for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Magica Cloth 2 v2.14.3 (25 Feb 2025) (Latest version)

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Magica Cloth 2 v2.14.0

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Magica Cloth 2 v2.13.2 (17 Jan 2025)

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Magica Cloth 2 v2.13.1 (13 Dec 2024)

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Magica Cloth 2 v2.13.0

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Magica Cloth 2 v2.12.0 (12 Oct 2024)

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Magica Cloth 2 v2.11.1

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Magica Cloth 2 v2.11.0

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Magica Cloth 2 v2.10.0

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Magica Cloth 2 v2.9.0

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Magica Cloth 2 v2.8.0

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Magica Cloth 2 v2.7.0

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Magica Cloth 2 v2.6.0 (Mar 25, 2024)

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Magica Cloth 2 v2.5.2 (Mar 6, 2024)

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Magica Cloth 2 v2.5.0 (Feb 6, 2024)

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Magica Cloth 2 v2.4.2

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Magica Cloth 2 v2.4.1

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Magica Cloth 2 v2.3.2

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Magica Cloth 2 v2.3.1

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Magica Cloth 2 v2.3.0

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Magica Cloth 2 v2.1.8

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Magica Cloth 2 v2.1.6

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Magica Cloth 2 v2.1.5

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Magica Cloth 2 v2.1.2

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Magica Cloth 2 v2.0.4

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“If possible, please buy the package to support the developer”

✨What is MagicaCloth2 ?✨

With this asset you can swing anything on your character!

It works fast with Unity’s DOTS (Data-Oriented Technology Stack).

It doesn’t affect the rendering pipeline at all and doesn’t require any special shaders.

It became Version2 by adding improvements from the previous Ver1.x.

System optimization integrates all components into one, eliminating the need for that cumbersome pre-build (Create button).

However, it is not compatible with Ver1.x.

✨Features✨

Unity DOTS (Data-Oriented Technology Stack) for fast cloth-simulation
Works on all platforms except WebGL
Available for both Transform and Mesh
Achieve 2.5D behavior that combines 2D-like movement while maintaining physically realistic movement
Available in all BuildRP/URP/HDRP render pipelines
No dedicated shaders required
Easy and intuitive interface for quick setup
Time manipulation such as slow and stop
Point / Edge based collision
Self-collision and mutual collision
Penetration measure (Backstop by normal line)
Normal adjustment function
Full support for run-time builds
With full source code

✨Improvements from Ver1✨

Eliminate pre-build (eliminate Create button)
Remove PhysicsManager
Remove RenderDeformer/VirtualDeformer
Integrate components into one
Greatly simplified parameters
Significant improvements in vertex painting
Specify vertex painting by texture
Doesn’t store subassets in Prefabs

✨Required✨

Unity2021.3.16(LTS) higher
Burst 1.8.1 or higher
Collections 1.4.0 or higher

* The Burst and Collections packages are installed automatically.

 

Get paid unity asset for free
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