This is a paid asset, but now you can download Material Timeline Track for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
For more detail this asset from the Unity Asset Store: Click Here
Material Timeline Track v1.0
“If possible, please buy the package to support the developer”
Use Timeline to blend material properties.
The package includes two custom tracks:
* The Material Track edits properties of a material directly, changing it everywhere in the scene.
* The Renderer Track overwrites a selection of a renderer’s material slots, thus changing only one specific object. Material Property Blocks are used, so instancing isn’t broken.
Both tracks feature:
* Layers (a.k.a. Override Tracks)
* Clip extrapolation
* Set/Blend Float/Range/Color/Vector
* Set/Blend Texture2D/RenderTexture
* Set/Blend Texture Tiling/Offset
* Set Texture3D
* Set CubeMap
All blending can be done between two clips, or with the original value set in the material.




