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Raytrace Lightmaps – Dev Community

Raytrace Lightmaps – Dev Community

Tsunami 15 November, 2020
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For more detail this asset from the Unity Asset Store: Click Here

Raytrace Lightmaps v1.11 (Latest version)

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Simple, easy to use, pure ray traced light mapping with live feedback.

NOTE: This editor tool will run only on windows 64 bit at the moment. A 32 bit windows version then an OSX version is planned.

• See your light maps render directly onto your objects, live in the editor window.

• Get sub second feedback on the render progress with samples per second, accurate time estimates and a pixel accurate progress bar.

• Use physically based area lights and adjust their size to get hard or soft shadows

• Set your bounces and get full global illumination complete with bounce light from your albedo textures.

• Use the integrated subdivision to render with a perfectly smooth version of your geometry, making your real time shading look even better.

• Flexible workflow renders with the uv set you choose and writes both .exr and .png files. Iterations are automatically versioned with your unity file.

• Intuitive error messages.

• Separate control over which objects are traced as part of the render as well as which objects are rendering maps.

• Fully multi-threaded with live control over the number of threads being used.

 
 

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